World Wind Java SDK - Hello World
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World Wind Java SDK with Eclipse
1. Download World Wind Java SDK at http://worldwind.arc.nasa.gov/java/
Click "Download World Wind Java SDK" and follow instructions
2. Decompress archive in a specific directiory
3. Create new project in Eclipse
4. Go to properties of your project and add "worldwind.jar" and "jogl.jar" to "Java build path/libraries"/
You should find worldwind.jar and jogl.jar files in the "specific" directory you use to decompress WWJ
SDK archive.
5. If you are under Windows, put files "jogl.dll" and "jogl_awt.dll" in the root driectory of your Eclipse
project.
6. Try running this java code:
import java.awt.Color;
import java.util.LinkedList;
import gov.nasa.worldwind.BasicModel;
import gov.nasa.worldwind.awt.WorldWindowGLCanvas;
import gov.nasa.worldwind.geom.Position;
import gov.nasa.worldwind.layers.RenderableLayer;
import gov.nasa.worldwind.render.Polyline;
import javax.swing.JFrame;
public class Test {
public static void main(String[] args) {
//create a WorldWind main object
WorldWindowGLCanvas worldWindCanvas = new WorldWindowGLCanvas();
worldWindCanvas.setModel(new BasicModel());
//build Java swing interface
JFrame frame = new JFrame("World Wind");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(worldWindCanvas);
frame.setSize(800,600);
frame.setVisible(true);
//create some "Position" to build a polyline
LinkedList list = new LinkedList();
for(int i = 0 ; i < 90 ; i++) {
//in this case, points are in geographic coordinates.
//If you are using cartesian coordinates, you have to convert them to geographic coordinates.
//Maybe, there are some functions doing that in WWJ API...
list.add(Position.fromDegrees(i,0.0,i*20000));
}
//create "Polyline" with list of "Position" and set color / thickness
Polyline polyline = new Polyline(list);
polyline.setColor(Color.RED);
polyline.setLineWidth(3.0);
//create a layer and add Polyline
RenderableLayer layer = new RenderableLayer();
layer.addRenderable(polyline);
//add layer to WorldWind
worldWindCanvas.getModel().getLayers().add(layer);
}
}